Post by Yvondith on Aug 16, 2012 22:34:45 GMT -5
Okay, so... I'm playing me some FFT. Again. Must uphold my regal title, even after all these years. I haven't even beaten the PSP version, and I'm ashamed... ASHAMED!
I have a major list of units I need to plan out for the various fights I'll encounter. I don't just "play" this game anymore. I can't. I have to plan, destroy, and humiliate my enemies in this game. I'm not happy unless the boss is running around as a chicken, with no armor on, no weapons... completely incapacitated. Only then, will I let them die.
So here's my big ol' list of Steph's required units in FFT:
And then of course, the non generic units will require work too.
Looking forward to this. ;D
I have a major list of units I need to plan out for the various fights I'll encounter. I don't just "play" this game anymore. I can't. I have to plan, destroy, and humiliate my enemies in this game. I'm not happy unless the boss is running around as a chicken, with no armor on, no weapons... completely incapacitated. Only then, will I let them die.
So here's my big ol' list of Steph's required units in FFT:
- Ramza's Girlfriend, the White Mage. Will always be the opposing sign to Ramza, and will stay as WHM from level 1-99.
- The Mediator/Orator female. The busiest unit, she has the major task of maxing out everyone's Bravery and Faith. Needs to be compatible or majorly compatible with Ramza, since he requires the most work.
- Thieves! Thieves everywhere! Both Male and Female, needed for the various boss fights with good armor available for the taking.
- Incapacitators. Namely, Oracles/Mystics, whatever the job is named now. Needed to weaken the thieves' targets, and prolong battles.
- The Summoner. Has high Faith, but will be exposed to Atheism during the Serpentarius/Zodiark fight to learn the spell. Then, she will need to spread the spell among her peers.
- The Treasure Hunter. She is a Ninja, and female obviously. Will be a Ninja from 1-99 for maximum speed. Needs the lowest Bravery stat possible, since the success rate for the "good" item is directly related to the Bravery stat.
And then of course, the non generic units will require work too.
Looking forward to this. ;D